protection from poison

Source: System Reference Document 5.0
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Classes: Cleric, Druid, Paladin, Ranger

Classification: 2nd-level Abjuration

Casting Time: 1 action

Range: Touch

Components: V, S

Duration: 1 hour

Saving Throw: None

You touch a creature. If it is poisoned, you neutralize the poison. If more than one poison afflicts the target, you neutralize one poison that you know is present, or you neutralize one at random.

For the duration, the target has advantage on saving throws against being poisoned, and it has resistance to poison damage.