Undead Hound (Third-Party)

Source: Gauntlet of Spiragos
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Undead Hound

Medium undead, chaotic evil

Armor Class 13 (natural armor )

Hit Points 13 (2d8+10)

Speed 40 ft.

15 (+2) 14 (+2) 14 (+2) 3 (-4) 12 (+1) 5 (-3)

Skills Perception +3

Damage Immunities poison

Condition Immunities charmed, exhaustion, and poisoned

Senses darkvision 60 ft., passive Perception 10

Challenge ½ (100 XP)

Keen Hearing and Smell. The undead hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.


Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.

Undead hounds are cunning and sadistic hunters. Untiring, they hunt living prey both for pleasure and to feast upon their flesh. Undead hounds are ideal weapons of terror and war, used by necromancers on the unsuspecting as well as in deliberate assaults against enemy forces and the pursuit of fleeing foes.