Spider, Chasm (Third-Party)

Source: Gauntlet of Spiragos
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Spider, Chasm

Tiny beast, unaligned


Armor Class 12

Hit Points 5 (2d4+10)

Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
6 (-2) 15 (+2) 11 (+0) 2 (-4) 11 (+0) 4 (-3)

Skills Stealth +6

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 10

Challenge ⅛ (25 XP)


Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions


Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Roughly the size of a large house cat, the chasm spiders of the Chasm of Flies are fearless and very aggressive. They generally attack in numbers, relying on their poison to bring down larger prey or interlopers.