Dragon, Metallic, Gold, Wyrmling

Source: System Reference Document 5.0
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Dragon, Metallic, Gold, Wyrmling

Medium dragon, lawful good


Armor Class 17 (natural armor )

Hit Points 60 (8d8+40)

Speed 30 ft., fly 60 ft., swim 30 ft.


STR DEX CON INT WIS CHA
19 (+4) 14 (+2) 17 (+3) 14 (+2) 11 (+0) 16 (+3)

Saving Throws Dexterity +4, Constitution +5, Wisdom +2, Charisma +5

Skills Perception +4, Stealth +4

Damage Immunities fire

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 10

Languages Draconic

Challenge 3 (700 XP)


Amphibious. The dragon can breathe air and water.

Actions


Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Breath Weapons (Recharge 5--6). The dragon uses one of the following breath weapons.

Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.

Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Source: Pathfinder Roleplaying Game Bestiary.

Gold dragons are the epitome of virtue. Other metallic dragons revere their gold cousins as the agents of divine forces and the paragons of dragonkind, and often seek them for advice or aid.