Dragon, Chromatic, Green, Young

Source: System Reference Document 5.0
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Dragon, Chromatic, Green, Young

Large dragon, lawful evil


Armor Class 18 (natural armor )

Hit Points 136 (16d10+80)

Speed 40 ft., fly 80 ft., swim 40 ft.


STR DEX CON INT WIS CHA
19 (+4) 12 (+1) 17 (+3) 16 (+3) 13 (+1) 15 (+2)

Saving Throws Dexterity +4, Constitution +6, Wisdom +4, Charisma +5

Skills Deception +5, Perception +7, Stealth +4

Damage Immunities poison

Condition Immunities poisoned

Senses blindsight 30 ft., darkvision 120 ft., passive Perception 10

Languages Common and Draconic

Challenge 8 (3900 XP)


Amphibious. The dragon can breathe air and water.

Actions


Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 7 (2d6) poison damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Poison Breath (Recharge 5--6). The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.

Source: Pathfinder Roleplaying Game Bestiary.

Green dragons dwell in the ancient forests of the world, prowling under towering canopies in search of prey. Of all the chromatic dragons, green dragons are perhaps the easiest to deal with diplomatically.