Dragon, Chromatic, Blue, Young

Source: System Reference Document 5.0
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Dragon, Chromatic, Blue, Young

Large dragon, lawful evil

Armor Class 18 (natural armor )

Hit Points 152 (16d10+80)

Speed 40 ft., burrow 20 ft., fly 80 ft.

21 (+5) 10 (+0) 19 (+4) 14 (+2) 13 (+1) 17 (+3)

Saving Throws Dexterity +4, Constitution +8, Wisdom +5, Charisma +7

Skills Perception +9, Stealth +4

Damage Immunities lightning

Senses blindsight 30 ft., darkvision 120 ft., passive Perception 10

Languages Common and Draconic

Challenge 9 (5000 XP)


Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) lightning damage.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Lightning Breath (Recharge 5--6). The dragon exhales lightning in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.

Source: Pathfinder Roleplaying Game Bestiary.

Blue dragons are consummate schemers and obsessively orderly. In combat, blue dragons prefer to surprise foes if possible, and are not above retreating if the odds turn against them. They prefer to lair near those that they control, sometimes even within the confines of a city.