Devil, Chain (Kyton)

Source: System Reference Document 5.0
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Devil, Chain (Kyton)

Medium fiend (devil), lawful evil


Armor Class 16 (natural armor )

Hit Points 85 (10d8+50)

Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 18 (+4) 11 (+0) 12 (+1) 14 (+2)

Saving Throws Constitution +7, Wisdom +4, Charisma +5

Damage Resistances cold and bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Damage Immunities fire and poison

Condition Immunities poisoned

Senses darkvision 120 ft., passive Perception 10

Languages Infernal and telepathy 120 ft.

Challenge 8 (3900 XP)


Devil's Sight. Magical darkness doesn’t impede the devil’s darkvision.

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Actions


Multiattack. The devil makes two attacks with its chains.

Chain. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn’t already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns.

Animate Chains (Recharges after a Short or Long Rest). Up to four chains the devil can see within 60 feet of it magically sprout razorbedged barbs and animate under the devil’s control, provided that the chains aren’t being worn or carried.

Each animated chain is an object with AC 20, 20 hit points, resistance to piercing damage, and immunity to psychic and thunder damage. When the devil uses Multiattack on its turn, it can use each animated chain to make one additional chain attack. An animated chain can grapple one creature of its own but can’t make attacks while grappling. An animated chain reverts to its inanimate state if reduced to 0 hit points or if the devil is incapacitated or dies.

Reactions


Unnerving Mask. When a creature the devil can see starts its turn within 30 feet of the devil, the devil can create the illusion that it looks like one of the creature’s departed loved ones or bitter enemies. If the creature can see the devil, it must succeed on a DC 14 Wisdom saving throw or be frightened until the end of its turn.

Source: 5srd adaptation of Pathfinder Roleplaying Game Bestiary.

Rumors suggest that the sadomasochistic kytons are not true devils. Many say that kytons were natives of Hell who existed there before the advent of devilkind, while others hypothesize they were later brought to the plane by some sadistic power. Regardless of their origins, kytons roam the planes in their lust to cause and receive suffering, seeking pain through violent abductions and sadistic debauches.

A chain devil is 6 feet tall and weighs about 300 pounds, chains included.