Demon, Glabrezu

Source: System Reference Document 5.0
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Demon, Glabrezu

Large fiend (demon), chaotic evil

Armor Class 17 (natural armor )

Hit Points 157 (15d10+75)

Speed 40 ft.

20 (+5) 15 (+2) 21 (+5) 19 (+4) 17 (+3) 16 (+3)

Saving Throws Strength +9, Constitution +9, Wisdom +7, Charisma +7

Damage Resistances cold, fire, lightning, and bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities poisoned

Senses truesight 120 ft., passive Perception 10

Languages Abyssal and telepathy 120 ft.

Challenge 9 (5000 XP)

Innate Spellcasting. The glabrezu’s spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:

Magic Resistance. The glabrezu has advantage on saving throws against spells and other magical effects.


Multiattack. The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.

Pincer. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.

Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Source: 5srd adaptation of Pathfinder Roleplaying Game Bestiary.

Ferocious and bestial in form, the glabrezu is in fact a master of trickery and lies. The glabrezu uses its magic and hoarded treasures to tempt the desires of mortal humanoids.

A glabrezu stands 18 feet tall and weighs just over 6,000 pounds. These treacherous demons form from the souls of the treasonous, the false, and the subversive—souls of mortals who, in life, bore false witness or used treachery and deceit to ruin the lives of others.