Crocodile, Giant

Source: System Reference Document 5.0
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Crocodile, Giant

Huge beast, unaligned


Armor Class 14 (natural armor )

Hit Points 85 (9d12+45)

Speed 30 ft., swim 50 ft.


STR DEX CON INT WIS CHA
21 (+5) 9 (-1) 17 (+3) 2 (-4) 10 (+0) 7 (-2)

Skills Stealth +5

Senses passive Perception 10

Challenge 5 (1800 XP)


Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions


Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Source: 5srd adaptation of Pathfinder Roleplaying Game Bestiary.

The immense sarcosuchus, or giant crocodile, is an enormous predator capable of catching and eating prey as large as the largest dinosaurs.