Bat, Giant

Source: System Reference Document 5.0
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Bat, Giant

Large beast, unaligned

Armor Class 13

Hit Points 22 (4d10+20)

Speed 10 ft., fly 60 ft.

15 (+2) 16 (+3) 11 (+0) 2 (-4) 12 (+1) 6 (-2)

Senses blindsight 60 ft., passive Perception 10

Challenge (50 XP)

Echolocation. The bat can’t use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.


Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Source: 5srd adaptation of Pathfinder Roleplaying Game Bestiary.

The giant bat is usually found lairing in desolate areas, resting in caves or other secluded areas during the day and taking to the skies in search of prey at night. This immense creature has an average wingspan of 15 feet and weighs roughly 200 pounds.

The giant bat generally doesn’t shelter in groups larger than eight, often living a solitary life. A giant bat prefers feeding on livestock and herd animals.