Badger, Giant

Source: System Reference Document 5.0
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Badger, Giant

Medium beast, unaligned

Armor Class 10

Hit Points 13 (2d8+10)

Speed 30 ft., burrow 10 ft.

13 (+1) 10 (+0) 15 (+2) 2 (-4) 12 (+1) 5 (-3)

Senses darkvision 30 ft., passive Perception 10

Challenge (50 XP)

Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.


Multiattack. The badger makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.

Source: 5srd adaptation of Pathfinder Roleplaying Game Bestiary 2.

A relentless predator, the violent and territorial giant badger hunts frequently, killing and devouring a variety of easy prey such as rabbits, deer, and occasionally livestock. These creatures are unafraid of attacking creatures larger than they are, drawing upon an almost legendary tenacity that has won them honor and respect among many races, particularly forest-dwelling gnomes.

Giant badgers reside in deep burrows and warrens dug with their monstrous claws. Giant badgers possess little patience for disturbances or interruptions. Utterly fearless creatures, when confronted they attack brutally, and if injured, they violently erupt into a killing frenzy.

Giant badgers stand 4 feet tall at the shoulder, and weigh 500 pounds.