Ape, Giant

Source: System Reference Document 5.0
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Ape, Giant

Huge beast, unaligned


Armor Class 12

Hit Points 157 (15d12+75)

Speed 40 ft.


STR DEX CON INT WIS CHA
23 (+6) 14 (+2) 18 (+4) 7 (-2) 12 (+1) 7 (-2)

Skills Athletics +9, Perception +4

Senses passive Perception 10

Challenge 7 (2900 XP)

Actions


Multiattack. The ape makes two fist attacks.

Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.

Rock. Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage.

Source: 5srd adaptation of Pathfinder Roleplaying Game Bestiary.

Known to many scholars as the gigantopithecus, the giant ape is a much more dangerous and bestial creature than the relatively peaceful ape. The giant ape attacks anything that intrudes on its territory, including other giant apes not of its troop, and does not break off the attack until the trespasser is dead or runs off.

A giant ape makes no displays of toughness or warnings before it attacks—it simply leaps into action with little or no provocation, grappling and smashing its opponents.